PROFESSIONAL ARMWRESTLING
CONFERENCE
Competition Rules
1. You may wrap only one finger
in the hand grip before the “GO”
2. The referee must see both thumb
knuckles, unless both wrestlers agree to wave
the rule.
3. The wrestlers shoulders must be
square to the table before the match will be started.
4. Your shoulders may not be less
than a fist distance away from your hand on the start.
5. All starts will be a “Ready ..
Go”.
6. The first false start is a
warning any others after that is a foul.
7. You may use a riser if your
beltline is below the table but you must place and return
your
own
riser.
8. To make a winning pin you must
touch your opponent to the touch pad or obtain a
parallel
pin.
9. A parallel pin is when any part
of your opponent’s hand, wrist or fingers goes below
the
touch
pad.
10. You may touch any part of your
opponent’s fingers, wrist or forearm to constitute
a
win.
11. You may not touch your body to
your hand. If you gain position that is a foul.
12. If you get a foul and your hand
is lower than 45 degrees you lose that match.
13. You forfeit the match with your
second foul.
14. The referee will only center the
hands left and right forward and back is up to the
individual
wrestlers.
15. If you intentionally open your
hand and a slip occurs you will receive a foul and the
match is
restarted.
16. If a slip occurs we will apply
the strap, USA approved Velcro strap will be used,
unless a foul
is
called.
17. The strap cannot be applied
lower on your wrist than 1 inch.
18. You must start with at least one
foot on the ground but after the go it does not matter.
19. If you put your foot on your
opponent’s side of the table you are risking it getting
knocked
off.
20. The wrestlers shoulders cannot
go past the center of the table and if position is gained
you
will get
a foul.
21. You are not to wrestle in a
position that may hurt your arm and we can stop the match
if
deemed
necessary. The positions are, but not limited to, in a neutral or
losing position turning
away from your
hand, letting your shoulder get in front
of your hand. Don’t look away from your
hand!
22. If we stop your match for a hurt arm position you will get a foul and the
second time you lose
the
match.
23. The wrestler must have
contact with the peg when the pin is made.
24. If your elbow comes off the pad and you gain position or there is a hand
change you get a
foul.
25. If your elbow comes off the pad
and there is no position gained or hand change, “no call”.
26. If your elbow stays off the pad
you will get continuation fouls until it goes back on the pad.
27. It is your responsibility to
keep your own elbow on the pad and if your elbow comes off and
touch’s
the
touch pad you lose.
28. Back pressure to the extent that
it pulls your opponent past the center of the table will not
be
allowed. This
infraction will be deemed the same as a false start.
29. The referee will give a referees
grip after 1 minute. You must not move during the set up
until
the
“Ready
Go”. You cannot change the grip that the referee gives to you , any change is
a
foul.
30. NEVER STOP WRESTLING until the
referee grabs the hands signifying the end of the match.
31. The wrestler will conduct him or
herself in a sportsmanship manner and the referee can give
a
disciplinary foul
for un-sportsmanship behavior.
32. All referee decisions are final.
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